THEO FARNOLE

TECHNICAL GAME DESIGNER

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CANDY HUNT

You are the candy king!
Pastries have stolen your people's treasures.
You must get it back!

Discover the lands of wasted cakes or the cloudly candy floss city...
While exploring, find abilities that will help you find the stolen treasures.


MY ROLE: TECHNICAL GAME DESIGNER


WHAT I LEARNED / IMPROVED


IMPROVING LEVEL DESIGNER WORKFLOW


Level designers edit enemies' patrols points with move handles:
visual, optimized, maintainable ✔️


Add UnityEvent to avoid level designers from programming.


When a level is opened in Editor, automatically load others scenes layers (like code or art).
Avoid browsing infinitely to load each scenes one by one.
Time saved ✔️


FACTSHEET


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